Pokémon GO generated $1 billion in player spending in the first 10 months of 2020, making it the game's best calendar year.
Despite the pandemic, Niantic's stay-at-home features allowed success without outdoor movement.
The game ranks No.3 globally by player spending, behind PUBG Mobile and Honor of Kings.
Cumulative spending reached $4.2 billion, with the US contributing $1.5B (36.3%), Japan $1.3B (31.3%), and Germany $238.6M (5.7%).
Google Play accounts for 53.4% of revenue.
Downloads total nearly 600 million, with US leading at 109 million installs (18.2%).
The article highlights the importance of consistent updates and adaptability.
In 2020, mobile app consumer spending hit $111B globally, up 30.2% YoY. Games drove 71.7% of revenue. First-time installs reached 143B, up 23.7%. TikTok and Zoom saw huge growth among non-game apps.
Only 2% of App Store games revenue comes from publishers earning under $1M. Apple's new 85/15 split for small developers benefits few, while top earners (2.7% of publishers) account for 97.4% of revenue.
Attribution identifies user sources via third-party SDKs. Deep linking uses that data to route users to specific app content. Deterministic matching offers 100% accuracy; probabilistic uses statistics. Key mechanisms include URI schemes, Universal Links, and App Links.
Global consumer app spending to reach $270B by 2025, driven by 19.5% CAGR. App Store leads with 21% CAGR, non-game apps to surpass games by 2024. Europe shows strong growth.
Fortnite was removed from app stores, losing $1.2B revenue. PUBG Mobile leads in battle royale. Fortnite's absence may be filled by competitors like Call of Duty: Mobile.
Mobile ad fraud wastes billions yearly. Categories: attribution hijacking (real users, fake clicks) and fake installs (bots, device farms). Fraudsters evolve, exploiting industry complexities. Key to combat: education, secure SDKs, post-attribution detection.
Five mobile games, led by PUBG Mobile and Honor of Kings, each earned over $1 billion in 2020. Pokémon GO, Coin Master, and Roblox also joined the billion-dollar club, driven by pandemic-related engagement.
Honor of Kings earned $258M, up 58% YoY. PUBG Mobile $177M, Genshin Impact $163.5M, Pokémon GO $159.3M, Roblox $138.7M in December 2020.
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